|
|
@ -0,0 +1,15 @@ |
|
|
|
|
|
<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br> |
|
|
|
|
|
<br>When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.<br> |
|
|
|
|
|
The Most Important Placement |
|
|
|
|
|
<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br> |
|
|
|
|
|
<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br> |
|
|
|
|
|
Muscle memory is required.Use cheap buildings like cannons for tanks.They are perfect for distracting hard hitters. |
|
|
|
|
|
Lane Swapping and Reverse Kiting |
|
|
|
|
|
<br>This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.<br> |
|
|
|
|
|
<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br> |
|
|
|
|
|
Unit Control MethodExecution RequirementTroop SplittingForces the opponent to defend both lanes simultaneouslyThe SurroundThe units must spawn in a perfect circle around the threat to trap it |
|
|
|
|
|
The Psychological Impact |
|
|
|
|
|
<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br> |
|
|
|
|
|
<br>Master the kite, and you will master the game.<br> |
|
|
|
|
|
|
|
|
|
|
|
If you have any type of concerns pertaining to where and how you can make use of [tower rush](https://www.atlantistechnical.com/employer/greatbarracademy/), you could call us at the web site. |