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<br>The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.<br> |
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<br>This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.<br> |
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Swarm, Splash, Single-Target |
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<br>The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.<br> |
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<br>Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"<br> |
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The triangle dictates your offensive timing.Air units add a secondary layer to the triangle.Sometimes, playing into a counter is necessary to fix your hand. |
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Breaking the Triangle |
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<br>Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.<br> |
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<br>You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.<br> |
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Troop TypeThe TargetThe CounterThe HordeHigh DPS single-target tanks, Princes, P. If you're ready to check out more information on [tower rush](https://tv.qonekph.com/@beckymcgill586?page=about) take a look at our own web-page. E.K.K.AsWizards, Valkyries, Bomb Towers, The LogThe SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells |
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The Balancing Act |
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<br>If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.<br> |
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<br>Master the triangle, and the trophies will follow naturally.<br> |