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<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br> |
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<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br> |
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The Most Important Placement |
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<br>This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.<br> |
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<br>If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.<br> |
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The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Use ice or poison to maximize the time they spend walking. |
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Lane Swapping and Reverse Kiting |
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<br>This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.<br> |
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<br>This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.<br> |
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The BaitBest TargetFrost GiantIt absorbs damage while walking away, making it the perfect baitSkeletonsThey force the enemy to stop and attack three separate times |
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Frustrating the Opponent |
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<br>It often causes players to tilt, play recklessly, and abandon their strategy entirely.<br> |
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<br>By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.<br> |
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