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<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br> |
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<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br> |
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Mastering the Middle |
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<br>The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.<br> |
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<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br> |
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It targets buildings and ignores troops.Know the aggro range of every card.Use ice or poison to maximize the time they spend walking. |
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Lane Swapping and Reverse Kiting |
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<br>You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.<br> |
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<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br> |
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The BaitWhat to KiteIce GolemMelee swarms, heavy single-hitters, slow-moving bruisersCheap SwarmSlow attacking units like the P.E. If you adored this short article and you would certainly such as to get additional info relating to [tower rush](https://uhouzez.com/author/besskohler512/) kindly browse through our site. K.K.A or Prince |
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Frustrating the Opponent |
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<br>Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.<br> |
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<br>You dictate exactly where the enemy moves, effectively taking control of their army away from them.<br> |