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<br>In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.<br> |
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<br>This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.<br> |
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Vision and Targeting |
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<br>If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.<br> |
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<br>As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.<br> |
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Memorize specific tile locations.If a unit is already locked onto a tower, it will ignore closer targets.Flying units often have different pathing rules. |
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Advanced Aggro Tricks |
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<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br> |
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<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br> |
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AI LogicHow to Exploit ItClosest Target LogicPlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerAggro Reset on StunIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby |
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Practice Makes Perfect |
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<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br> |
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<br>Once you internalize the invisible grid that governs the AI, the game slows down dramatically.<br> |
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