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<br>With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.<br> |
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<br>Once you face opponents who understand basic resource management, those cheap tricks will be punished mercilessly.<br> |
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Leaking Energy at Maximum Capacity |
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<br>The single most destructive mistake a new player can make is sitting at ten energy while doing absolutely nothing.<br> |
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<br>If you have no good aggressive play, simply drop a cheap cycle card behind your king tower to keep the regeneration flowing.<br> |
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Wait for them to move if you are both full.Top players are incredibly efficient.It is mathematically a terrible decision. |
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Panicking Over Small Damage |
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<br>If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.<br> |
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<br>Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.<br> |
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HabitHow to Fix ItWasting fireballs for chip damageOnly use heavy spells if you can hit the tower AND a valuable enemy troop simultaneouslyPlaying random cardsEnsure you have a clear win condition and adequate spell support |
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Playing in a Vacuum |
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<br>If you know they have an inferno tower in their hand, do not blindly play your giant at the bridge.<br> |
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<br>High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.<br> |
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If you have any questions relating to where and how to use [tower rush](https://younetwork.app/read-blog/89047_the-role-of-039-chip-damage-039-in-tower-rush-strategy.html), you can contact us at the page. |