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| <br>To inject variety and test pure fundamental skill, developers frequently feature 'Draft' modes in special events and tournaments.<br> | |||||
| <br>This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.<br> | |||||
| Drafting Priorities | |||||
| <br>The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).<br> | |||||
| <br>If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.<br> | |||||
| Never give your opponent a Golem if you haven't drafted a tank killer.Don't draft too heavy.Clog their hand with heavy, useless units. | |||||
| Sabotaging the Opponent | |||||
| <br>Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.<br> | |||||
| <br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br> | |||||
| Draft ChoiceWhat to TakeThe GiftHog Rider vs. In case you loved this short article and you would like to receive more information about [tower rush](https://thewerffreport.com/@myrtlevigil040?page=about) generously visit our web-page. Barbarian HutIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend againstSpell vs SwarmYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army | |||||
| Embracing the Chaos | |||||
| <br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br> | |||||
| <br>Choose wisely, and outsmart them before the match even begins.<br> | |||||