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| <br>In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.<br> | |||||
| <br>Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.<br> | |||||
| Leveling Up the Deck | |||||
| <br>Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.<br> | |||||
| <br>If your sole goal is to level up your king tower quickly, upgrading all of your low-level cards evenly is the most cost-effective method.<br> | |||||
| Complete the specific tasks associated with each troop.A high-level tower means nothing if your spells are weak.Farm it relentlessly. | |||||
| The Secondary Source: Clan Donations | |||||
| <br>This is a massive progression error; donating provides both gold and crucial experience points instantly.<br> | |||||
| <br>You are essentially converting cards you will never use into base hitpoints and currency.<br> | |||||
| Donation TypeXP RewardSkeletons, GoblinsSmall amount of XP per card, but you can donate hundreds of them dailyFireballs, P.E. For more info about [tower rush](https://scm.bcorex.e3labs.net/nicoleodonovan/tower-rush1982/wiki/How-to-Build-the-Perfect-Defensive-Wall-in-Tower-Rush) check out our own web site. K.K.ALarge burst of XP, but highly limited in how many you can give | |||||
| The Impact of King Levels | |||||
| <br>If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.<br> | |||||
| <br>Never neglect your base progression; it is the silent protector that wins games.<br> | |||||