1 Dealing with Toxicity in Tower Rush Games
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In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.

This article explores the psychology behind emote usage and how to protect your mental state from the toxicity of the arena.
Psychological Warfare
'BMing' or Bad Manners is the practice of using emotes specifically to mock an opponent after they make a mistake or lose a match.

In this way, the emote actually provides a tangible, strategic advantage; it is a zero-elixir spell that directly damages the opponent's decision-making ability.
Some players use emotes to fake their emotions.Be a good sport.Spend your gems on progression first, cosmetics second. Silence is Golden
For players prone to anger, muting the opponent at the very beginning of every single match is absolutely mandatory.

You can focus entirely on counting elixir, tracking their card rotation, and executing your perfect placements without visual distractions.
Type of EmoteHow Developers Meant ItActual UseJoyful EmoteTo celebrate a funny, chaotic moment where both players made silly mistakesSpammed relentlessly when destroying a tower to mock the opponent's defensive failureThe Crying EmoteTo express genuine sadness when you make a bad play or realize you are going to loseUsed sarcastically after you easily defend a massive push to say "Aww, are you sad your attack failed?" Mastering Your Emotions
If a simple animation can ruin your day, you need to step back and reevaluate why you are playing the game.

The best revenge is not spamming a louder emote.

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