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| <br>Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.<br> | |||||
| <br>This guide will teach you the art of absorbing damage, building the deathball, and crushing the enemy under the weight of your push.<br> | |||||
| Taking Smart Damage | |||||
| <br>Because your deck is full of expensive, heavy cards, you cannot afford to play a fast-paced defensive game against a cycle deck.<br> | |||||
| <br>Therefore, a true Beatdown player views their Princess tower health as a currency to be spent freely.<br> | |||||
| It is too risky; you have no idea what the opponent's deck is yet.This gives you maximum time to regenerate elixir before it crosses the bridge.If they rush the opposite lane when you drop your tank in the back, do not panic. | |||||
| Synergy Behind the Tank | |||||
| <br>A Golem or Giant is virtually useless on its own; it will simply be surrounded and killed by cheap skeletons.<br> | |||||
| <br>If you have a Night Witch for melee DPS and bat swarms, you also need a Baby Dragon or Electro Dragon to provide splash damage against enemy swarms.<br> | |||||
| Beatdown TankSpecific StrategyThe Golem (8 Elixir)The heaviest, slowest investment; requires the most sacrifice but creates the most unstoppable push when fully supportedThe Giant (5 Elixir)Cheaper and faster, allowing for more aggressive, mid-game pushes and significantly better defensive utility | |||||
| Inducing Panic | |||||
| <br>This often induces panic, causing them to make desperate, ill-advised attacks that you can easily crush.<br> | |||||
| <br>Unleash the behemoth, and claim your three crowns.<br> | |||||
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