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| <br>Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.<br> | |||||
| <br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br> | |||||
| The Frontline Behemoths | |||||
| <br>The most popular class for beginners is the heavy melee bruiser, designed to absorb insane amounts of punishment.<br> | |||||
| <br>You must carefully manage your resources, sacrificing early tower health to guarantee your hero reaches the enemy base.<br> | |||||
| The 'Golden Knight' archetype excels at dashing through swarms.Overwhelm with sheer numbers.Never send the hero in blind. | |||||
| Utility and Sniper Heroes | |||||
| <br>Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.<br> | |||||
| <br>The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.<br> | |||||
| RoleIdeal Deck TypeRanged DPSHog rider fast pushesAura SupportSwarm-based balloon decks | |||||
| Finding Your Playstyle | |||||
| <br>Do not just blindly pick whichever commander is currently dominating the competitive meta.<br> | |||||
| <br>Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.<br> | |||||
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