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With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.
Once you face opponents who understand basic resource management, those cheap tricks will be punished mercilessly.
Leaking Energy at Maximum Capacity
The single most destructive mistake a new player can make is sitting at ten energy while doing absolutely nothing.
If you have no good aggressive play, simply drop a cheap cycle card behind your king tower to keep the regeneration flowing.
Wasting energy loses games.Don't wait perfectly still.Even playing a tank in the back is better than nothing.
The Fear of Tower Damage
This is a massive economic blunder; you just spent five energy to stop something the tower would have killed anyway.
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
ActionHow to Fix ItNaked spellingSave your spells for defense or to support a major pushPlaying random cardsLook up proven deck archetypes online and learn how their synergies work
Ignoring Your Opponent's Hand
If you know they have an inferno tower in their hand, do not blindly play your giant at the bridge.
High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.
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Deleting the wiki page 'Top Mistakes New Players Make in Tower Rush and How to Avoid Them' cannot be undone. Continue?