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Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.
The hero you choose dictates your entire playstyle, defensive capabilities, and offensive win conditions.
Heavy Melee Commanders
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
You must carefully manage your resources, sacrificing early tower health to guarantee your hero reaches the enemy base.
Protect your investment.Wait until they are surrounded to use the AoE attack.Drop them right on top of the threat.
The Ranged Support Class
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.
Commander ClassBest PairingThe Archer QueenCycle decks and control setupsThe Grand WardenMassive golem or giant pushes
Mastering Your Main
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.
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