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| <br>If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.<br> | |||||
| <br>Choosing the correct support units dictates the entire personality and effectiveness of your deck.<br> | |||||
| Clearing the Path | |||||
| <br>You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.<br> | |||||
| <br>However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.<br> | |||||
| Pulling all enemy defenders into one clump for his axe is devastating.Smart opponents will wait for your tank to cross, then drop a Valkyrie directly ON your support units, killing them instantly.They are the ones actually dealing the massive damage; the tank is just a distraction. | |||||
| High DPS Backline | |||||
| <br>You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.<br> | |||||
| <br>These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.<br> | |||||
| Support TypeBest AgainstThe CounterRanged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P. If you adored this post and you would certainly such as to receive additional details regarding [tower rush](https://kcrest.com/@byronperrone20) kindly go to our website. E.K.K.As, Knights, Heavy Spells (Fireball/Poison)SnipersDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells | |||||
| Magic as Support | |||||
| <br>A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.<br> | |||||
| <br>The slow march to victory is unstoppable if supported correctly.<br> | |||||