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The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
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Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
+The Single-Target Tank Killers
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Their primary function is to lock onto an enemy Giant, Golem, or P.E.K.K. In case you have just about any questions relating to where along with how to employ [tower rush](https://www.frinebook.com/read-blog/679_mastering-double-elixir-in-tower-rush.html), you can e-mail us on the web site. A and shred its health pool before it reaches your princess tower.
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These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
+Always protect your single-target tower with a cheap spell.Placement is critical against tanks.You must bait out their stun first.
+The Splash Damage Swarm Sweepers
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These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
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If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
+Meta EnvironmentBest Building ChoiceHeavy Beatdown MetaInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesLog Bait / Swarm MetaBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers
+Making the Final Choice
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Balance your defensive portfolio so you have an answer for absolutely every possible threat.
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Master the placements of both architectural styles, and you will construct an impenetrable fortress.
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