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In recent years, the [tower rush](http://172.104.245.78:11080/clairej8586807) genre has seen an explosion of creativity, fundamentally altering how matches are played.
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This article highlights the most groundbreaking mechanics recently added to the genre and how they have revolutionized the competitive meta.
+Controllable Units +
For a small elixir cost, you can now force your Champion to dash, turn invisible, or summon a massive protective shield exactly when you need it.
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This single addition exponentially increased the skill ceiling of the game, rewarding players with lightning-fast reflexes.
+A Champion without its ability is just an overpriced, mediocre unit.Patience is key.Protect them. +Evolutions and Card Upgrades +
These Evolved units often possess vastly superior stats, unique attacks, or the ability to survive spells that would normally kill them instantly.
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You must know exactly when the opponent is holding an Evolved unit, as treating it like the standard version will result in a lost tower.
+Game UpdateHow it WorksPower SpikesPlay a specific card X number of times to unlock a supercharged version for the next deploymentTower TroopsPlayers can now swap the default Princess on the tower with different characters that shoot faster, slower, or deal splash damage +What Will They Think of Next? +
These innovations prove that the developers are not afraid to completely upend the established rules of the game to keep it fresh.
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The players who adapt the fastest are the ones who conquer the leaderboards.
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