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The absolute pinnacle of this defensive micromanagement is the art of kiting.
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When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
+Mastering the Middle
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By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
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To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
+It will walk away while being chased.Understand the AI vision mechanics.Use ice or poison to maximize the time they spend walking.
+Lane Swapping and Reverse Kiting
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Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
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However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
+Unit UsedWhat to KiteIce GolemMelee swarms, heavy single-hitters, slow-moving bruisersSkeletonsSlow attacking units like the P.E. If you treasured this article and you would like to obtain more info about [tower rush](https://ascloudinc.com/employer/expeditiebroeikaswereld/) i implore you to visit our own web-page. K.K.A or Prince
+Mind Games
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It often causes players to tilt, play recklessly, and abandon their strategy entirely.
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You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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