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<br>It completely bypasses the traditional, slow build-up of troops in the back of the arena, opting instead for instant, explosive pressure directly at the river.<br> |
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<br>These decks are packed with incredibly fast, highly punishing units like the Bandit, Battle Ram, and Royal Ghost.<br> |
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Forcing the Reaction |
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<br>The primary goal of a Bridge Spam deck is to ensure the opponent is never allowed to play their own game comfortably.<br> |
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<br>Because they just spent 8 elixir, they have only 2 elixir left to defend your 7-elixir, hyper-fast push.<br> |
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Place him at the bridge to shoot through defensive units and chip the tower directly.Always keep track of their defensive buildings.Use a perfectly timed Poison to clear cheap swarms exactly as your Bandit connects to the tower. |
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The Rebound Attack |
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<br>Units like the Royal Ghost and Bandit are surprisingly sturdy on defense, capable of surviving a skirmish with half their health remaining.<br> |
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<br>The opponent now has to deal with a hybrid push consisting of your surviving defender and your fresh attacker.<br> |
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The BlunderYour PunishmentOpponent misses a spell, wasting 4 elixirInstantly drop a 4-elixir threat at the bridge; they are mathematically incapable of defending optimallyOpponent plays a heavy tank in the backRush the opposite lane immediately; force them to abandon their intended game plan |
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Knowing When to Stop |
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<br>If you drop 9 elixir at the bridge and they perfectly defend it with a Mega Knight, you are now completely defenseless.<br> |
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<br>Take the small losses, absorb the counter-attack, and wait for them to make another mistake.<br> |
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