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A perfectly timed spell can completely dismantle an unstoppable push or secure a victory in the final seconds of a match.
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This article dives deep into the strategic application of both light and heavy spells to maximize your win rate.
+Mastering Cheap Magic
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Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.
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Beyond simple removal, light spells also provide incredible utility, such as stunning enemies or knocking them backward.
+It pushes everything back and provides chip damage.Win the mind game.Use small spells to finish off weak towers in overtime.
+The Heavy Spells: Destruction and Value
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If your opponent places a musketeer and a cannon directly next to their princess tower, a fireball provides insane value.
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Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.
+Spell TypeBest ScenarioMid-Damage SpellsDamaging the tower while killing a defending wizardHigh-Damage SpellsFinishing off a tower from 500+ hitpoints
+Spell Selection
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A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.
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Magic is a precise science in the arena; treat it with the respect it deserves.
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