diff --git a/How-to-Upgrade-Your-Base-in-Tower-Rush.md b/How-to-Upgrade-Your-Base-in-Tower-Rush.md new file mode 100644 index 0000000..77f6dec --- /dev/null +++ b/How-to-Upgrade-Your-Base-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
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This guide will detail the most effective methods for leveling up your towers and securing that crucial hitpoint advantage.
+Leveling Up the Deck +
However, the ratio of gold spent to experience gained changes drastically depending on the level of the upgrade.
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Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
+Your deck is your sword.If you have excess gold, upgrade your level 1 cards to level 6.Balance is required. +The Secondary Source: Clan Donations +
This is a massive progression error; donating provides both gold and crucial experience points instantly.
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If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.
+XP MethodValueEarly UpgradesIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusMaxing OutExtremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability +Why Tower Health Matters +
If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
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Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.
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