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<br>A perfectly utilized defensive commander can generate absurd elixir leads, completely shutting down pushes that cost twice as much energy.<br> |
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<br>This article breaks down the best control-oriented champions available and how to maximize their unique, game-changing abilities.<br> |
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The Unmovable Objects |
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<br>The most straightforward defensive champions are massive, heavily armored behemoths designed to absorb incredible amounts of punishment.<br> |
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<br>Once the enemy is gathered around your champion, you activate their defensive ability while simultaneously dropping a splash-damage spell.<br> |
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Save the ability for when they are surrounded and low on health.Create a symbiotic defense.Be careful of heavy spells. |
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The Tacticians: Ranged Control Heroes |
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<br>For players who prefer finesse over brute strength, ranged defensive champions offer unparalleled utility and board control.<br> |
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<br>If an enemy drops a massive Golem, you place the Queen safely in the back, wait for the Golem to cross, and activate her cloak.<br> |
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Hero ClassDefensive StrengthInvisible ArcherShredding massive, slow-moving tanks from a safe distance before they can reach the towerThe SummonerCreating infinite cheap distractions to completely halt single-target attackers like the P. When you adored this informative article and also you would like to get details concerning [tower rush](https://gitlab.jmarinecloud.com/fredrickmcmaha) kindly check out the site. E.K.K.A |
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Synergizing Your Deck |
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<br>Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.<br> |
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<br>It is not as flashy as a massive beatdown push, but it is incredibly consistent and frustrating to play against.<br> |