diff --git a/Stopping-the-Early-Rush-in-Tower-Rush-Games.md b/Stopping-the-Early-Rush-in-Tower-Rush-Games.md new file mode 100644 index 0000000..53785df --- /dev/null +++ b/Stopping-the-Early-Rush-in-Tower-Rush-Games.md @@ -0,0 +1,15 @@ +
There is nothing more panic-inducing than seeing the opponent drop their entire hand at the bridge the second the match starts.
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However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.
+Maintaining Composure +
The very first rule of defending a massive bridge spam is to keep your finger off the screen for a split second.
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If they rushed with a massive swarm of small units, a single well-placed spell can annihilate their entire push.
+Know the exact counter to popular rush cards.You can easily take their tower in return.Keep track of their spell cycle. +Kiting Aggressive Units +
Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.
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Mastering the center-pull placement is a mandatory skill if you want to survive in the higher competitive arenas.
+Counter CardExecutionSmall SpellsPlay instantly when the swarm crosses the bridgeTank KillerEnsure it is not distracted by cheap swarm units before locking on +Punishing the Rush +
Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.
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Use their impatience against them, build an impenetrable wall, and watch their strategy crumble.
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