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<br>This strategy relies entirely on placing passive buildings—like Goblin Huts or Barbarian Huts—that constantly generate cheap units over a long period.<br> |
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<br>The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.<br> |
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Heavy Spell Removal |
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<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br> |
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<br>Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.<br> |
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The Earthquake spell deals massive bonus damage specifically to buildings.If you know they are about to play a Barbarian Hut, hover your Poison over the likely placement tile and cast it instantly.If they have two huts active, the incoming pressure will overwhelm any standard defense. |
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The Bowler and the Magic Archer |
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<br>Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.<br> |
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<br>The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.<br> |
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Counter UnitHow to Use ItLinear AoEPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsAir SniperFly it across the river safely out of range of ground defenders to snipe the hut directly from the air |
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Playing Aggressively |
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<br>If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.<br> |
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<br>Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.<br> |
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