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In any card-based competitive strategy game, the battle is often won or lost before you even queue into a match.
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In this guide, we will break down the essential formula for creating a balanced, highly competitive deck from scratch.
+The Core Components
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You cannot build a deck that only attacks; you must have dedicated slots for defensive buildings, spells, and anti-air support.
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If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.
+Examples: Hog Rider, Giant, or Miner.One small spell (Zap/Log) and one heavy spell (Fireball/Poison).Always have reliable anti-air defense.
+The Cost of War
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The average elixir cost of your deck dictates exactly how fast you can play cards and cycle back to your win condition.
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If it is too light, you will lack the raw damage required to break through a heavily fortified defensive position.
+Deck ArchetypeAverage CostProsControl2.5 - 3.1Punishes heavy decks earlyGolem3.8 - 4. When you have almost any questions concerning where and the best way to employ [tower rush](https://ecomedical.club/read-blog/8656_the-importance-of-positioning-in-tower-rush.html), you can e mail us at the webpage. 5Absolutely unstoppable in double elixir
+Testing and Tweaking
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Once you have built your initial deck, take it into friendly battles or classic challenges to test its viability safely.
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Do not be afraid to experiment, but avoid changing your deck after every single loss.
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