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Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
Nuking the Huts
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.
They do virtually no building damage and are a waste of energy.If you use your Fireball on their tower first, they will immediately drop the hut safely.If they place the hut behind the Princess tower, use a Rocket or Lightning.
Piercing the Waves
If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.
By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
Spawner MistakeYour ReactionOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
Taking the Fight to Them
The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.
Dismantling a SimCity deck requires patience and precise geometry.
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