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<br>However, there is one spell that completely breaks the established rules of the game, manipulating the physical positioning of enemy troops rather than just their hitpoints: the Tornado.<br> |
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<br>The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.<br> |
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The Ultimate Defensive Mechanic: King Tower Activation |
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<br>The single most important use of the Tornado—and the primary reason it is included in competitive decks—is the 'King Tower Activation'.<br> |
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<br>The unit will hit the King once, waking him up for the rest of the entire match.<br> |
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Every single time they play a Miner, pull it to the King Tower for a free activation.A 3-elixir Tornado pull is often a massive positive trade.Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously. |
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The 'Nado' Combo |
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<br>Beyond the King activation, the Tornado's secondary function is physically grouping enemy units together into a tight, dense clump.<br> |
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<br>The Tornado instantly drags all 15 elixir worth of enemy troops onto a single tile, and the Executioner's axe shreds every single one of them simultaneously, resulting in a game-winning positive trade.<br> |
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The Splash UnitHow it WorksOptimal ThreatExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks |
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Mastering the Geometry |
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<br>A bad Tornado will actively lose you the game by pulling a massive P.E. When you loved this short article and you would like to receive more details regarding [tower rush](https://git.qrids.dev/anthony37g8061) assure visit the web site. K.K.A directly onto your vulnerable tower.<br> |
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<br>Spend the hours required to memorize the pull tiles.<br> |