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The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
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Choosing the correct support units dictates the entire personality and effectiveness of your deck.
+AoE Support Units +
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
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Once the tank falls, the splash unit is immediately targeted by the Princess tower and dies quickly; they absolutely rely on the meat shield to survive.
+Never place your support unit directly on top of your tank.Wait to deploy your support until you see what the enemy uses to defend.It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank. +The Single-Target Assassins and Snipers +
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
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These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
+RoleBest AgainstBiggest WeaknessSplash DamageSkeleton Armies, Goblin Gangs, Minion HordesMini P.E. In the event you loved this short article and also you want to receive more info relating to [tower rush](https://homepage.africa/read-blog/964_speedrunning-tower-rush-campaigns.html) generously visit our web-page. K.K.As, Knights, Heavy Spells (Fireball/Poison)Single-Target DPSDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells +Magic as Support +
A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.
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Protect your damage dealers, let your tank absorb the pain, and watch the enemy towers fall.
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