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<br>In the vast arsenal of magical spells available in the arena, almost all of them perform the exact same fundamental task: they deal direct damage to a specific area.<br> |
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<br>The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.<br> |
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The Early Activation |
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<br>The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.<br> |
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<br>If the opponent sends a Hog Rider, Miner, or Goblin Barrel at your Princess tower, you can cast the Tornado perfectly to physically drag that enemy unit directly onto your sleeping King Tower.<br> |
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A Hog Rider pull is different from a Balloon pull.You don't want to help the opponent finish it off.If you have Tornado, actively bait the opponent into giving you an activation. |
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Maximizing Area of Effect |
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<br>This mechanic synergizes obscenely well with any troop that deals splash damage (Area of Effect).<br> |
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<br>If the opponent builds a massive, spread-out push consisting of a Giant, a Musketeer, and a swarm of Minions, they are attempting to avoid splash damage through proper spacing.<br> |
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The Combo CardHow it WorksBest Used AgainstExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks |
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Mastering the Geometry |
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<br>A bad Tornado will actively lose you the game by pulling a massive P.E.K. For those who have almost any inquiries relating to in which and how you can utilize [tower rush](http://41.59.86.39:3000/earthalamar60/eartha2004/wiki/Top-5-Heroes-to-Use-in-Your-Next-Tower-Rush), you can e-mail us with our web site. K.A directly onto your vulnerable tower.<br> |
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<br>Control the board, control the movement, control the game.<br> |