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<br>If you ask any professional player what the single most important skill in an arena battler is, they will all give you the exact same answer.<br> |
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<br>This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.<br> |
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Knowing When to Strike |
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<br>However, if you launch that exact same 8-elixir push when you know the opponent has only 2 elixir, it is mathematically impossible for them to stop it.<br> |
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<br>You create an advantage by making positive defensive trades (e.g., using a 3-elixir Arrows to kill a 5-elixir Minion Horde).<br> |
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Never overcommit on a push if you don't know their elixir count.If you are up by 4, launch your win condition immediately.If you are DOWN in elixir, play hyper-defensively. |
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Mental Arithmetic Under Pressure |
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<br>Tracking a constantly shifting number in your head while managing complex micro-interactions on the screen is incredibly difficult for beginners.<br> |
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<br>When they drop a heavy card, like a P.E.K. Here is more info regarding [tower rush](https://mymesh.com.br/read-blog/4443_common-mistakes-beginners-make-in-tower-rush.html) have a look at our web site. K.A (7 elixir), tell yourself "They are now Low Elixir."<br> |
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Elixir StateStrategic ResponseYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack |
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The True Metric of Winning |
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<br>Tower health is a deceptive metric; you can have full tower health and still be losing the game if you are down 5 elixir.<br> |
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<br>Knowledge is power.<br> |