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<br>These unique characters usually have game-changing active abilities that completely alter the flow of a match.<br> |
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<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br> |
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The Bruiser/Tank Class |
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<br>These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.<br> |
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<br>Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.<br> |
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Protect your investment.Don't trigger their ability too early.Use them defensively to absorb elite barbarian pushes. |
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The Backline Tacticians |
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<br>Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.<br> |
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<br>The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.<br> |
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Ability TypeHow to Use ItCloakingActivate to survive a direct spell impactMinion GenerationActivate when the enemy has exhausted their splash damage spells |
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Finding Your Playstyle |
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<br>Do not just blindly pick whichever commander is currently dominating the competitive meta.<br> |
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<br>Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.<br> |
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