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In the vast arsenal of magical spells available in the arena, almost all of them perform the exact same fundamental task: they deal direct damage to a specific area.
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The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.
+The Early Activation
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The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.
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If the opponent sends a Hog Rider, Miner, or Goblin Barrel at your Princess tower, you can cast the Tornado perfectly to physically drag that enemy unit directly onto your sleeping King Tower.
+Practice this in friendly battles.You don't want to help the opponent finish it off.If you have Tornado, actively bait the opponent into giving you an activation.
+Maximizing Area of Effect
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This mechanic synergizes obscenely well with any troop that deals splash damage (Area of Effect).
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You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.
+Advanced Nado TacticHow to do itThe Anti-Death Damage PullTornado a dying Giant Skeleton or Balloon away from your tower at the last second so their massive death bomb explodes harmlessly in the riverThe Retarget PullTornado an enemy Royal Giant backward so it loses its target on your weak tower and locks onto the healthy defensive building you just placed
+The Highest Skill Cap
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A perfect Tornado will completely break the opponent's will to play.
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Learn to manipulate the physical geometry of the arena to your advantage.
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