Add 'Why Speed and Timing are Everything in Tower Rush'

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Amy Nestor 2 weeks ago
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      Why-Speed-and-Timing-are-Everything-in-Tower-Rush.md

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<br>Arena battlers are real-time strategy games in the purest sense; there are no turns, no pauses, and no time to second-guess your decisions.<br>
<br>This article delves into the micro-mechanics of speed, reaction times, and the concept of 'predictive' versus 'reactive' gameplay.<br>
The Mechanics of Deployment Delay
<br>Furthermore, heavier troops often have an additional 'deploy time' where they slowly materialize before they can move or attack.<br>
<br>To compensate for this delay, you must 'hover' your card over the arena and release it before the enemy unit actually reaches the trigger point.<br>
Do not wait in your hand.A Golem takes three seconds to spawn; skeletons take one second.Factor in your own internet connection ping.
Reactive vs. Predictive Gameplay
<br>Average players play reactively: they see the opponent play a Skeleton Army, so they select and cast The Log.<br>
<br>However, predictive play is incredibly high-risk; if the opponent plays a different card, you just wasted your spell and left yourself completely defenseless.<br>
Timing StrategyDanger LevelPayoffWait and SeeVery Low Risk; you never waste elixir on a missed spellLow Reward; your units will always take some damage before you clear the defenseMind ReadingExtremely High Risk; a missed prediction often results in instantly losing a towerMaximum Reward; guarantees a perfectly healthy unit connecting to the enemy base
Pure Instinct
<br>To truly master timing, you must play enough matches that you no longer have to consciously think about the delay or the interactions.<br>
<br>Stop thinking about what your cards do, and start thinking about when they need to arrive.<br>
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