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<br>However, ask any professional player, and they will tell you that mastering small spell usage is the defining characteristic of a Grandmaster.<br> |
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<br>This comprehensive guide explores the advanced techniques required to extract absolute maximum value from your cheapest magic.<br> |
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Choosing Your Cheap Magic |
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<br>However, The Log is entirely useless against flying units, making it a liability if the meta is heavily dominated by aerial threats like the Lava Hound or Balloon.<br> |
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<br>The Zap is the ultimate utility spell; it hits both air and ground, deploys instantly with zero travel time, and crucially, resets the attack animation of any unit it hits.<br> |
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Use Snowball to knock enemy miners onto your King Tower.Zap is terrible against Goblin Barrels because it leaves the goblins alive with one hitpoint.The Log is the only small spell that can knock back heavy units like the Golem or P.E. If you have any concerns pertaining to where and exactly how to make use of [tower rush](https://mygit.iexercice.com/valentinacunin/tower-rush1394/wiki/How-to-Effectively-Use-Meat-Shields-in-Tower-Rush), you can call us at the web-site. K.K.A. |
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The Mind Games of Magic |
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<br>If you send a Hog Rider at the bridge, and you know the opponent's only counter is a Skeleton Army, you do not wait to see the skeletons.<br> |
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<br>If your Musketeer is fighting an enemy Mega Minion, she will normally die and leave the Minion alive with a sliver of health.<br> |
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Cheap MagicPrimary FunctionThe FlawThe Log (2 Elixir)Clearing massive ground swarms and resetting the charge of Princes or Battle RamsUseless against any aerial threat (Minions, Bats, Balloons)The Zap (2 Elixir)Instantly resetting Inferno Towers, Sparky, or retargeting enemy unitsFails to fully kill equal-level Goblins, leaving you vulnerable to bait decks |
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The Silent Threat |
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<br>The most difficult aspect of using small spells is knowing when NOT to cast them.<br> |
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<br>Sometimes, the threat of the spell is more powerful than the spell itself.<br> |