diff --git a/The-Best-Hero-Classes-to-Lead-Your-Tower-Rush-Army.md b/The-Best-Hero-Classes-to-Lead-Your-Tower-Rush-Army.md new file mode 100644 index 0000000..20f9680 --- /dev/null +++ b/The-Best-Hero-Classes-to-Lead-Your-Tower-Rush-Army.md @@ -0,0 +1,15 @@ +
These unique characters usually have game-changing active abilities that completely alter the flow of a match.
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Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
+The Frontline Behemoths +
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
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When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
+Protect your investment.Maximize the value of the skill.They make fantastic emergency defenders. +Utility and Sniper Heroes +
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
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When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
+Hero ArchetypeSynergyThe Archer QueenCycle decks and control setupsHealerSwarm-based balloon decks +Finding Your Playstyle +
Do not just blindly pick whichever commander is currently dominating the competitive meta.
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Once you find the leader that clicks with your brain, stick with them and master every single interaction.
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