1 Why You Should Play Friendly Battles in Tower Rush
Amy Nestor edited this page 2 weeks ago


However, the absolute best tool for improvement provided by the developers is often completely ignored: the humble Friendly Battle.

Friendly Battles, conducted within your clan, offer a completely stress-free, consequence-free environment to test your skills.
The Ultimate Laboratory for New Decks
The primary use of Friendly Battles is to test brand new, unproven deck concepts before risking them on the competitive ladder.

This means you can test a level 1 Legendary card against a level 14 opponent, and the game will mathematically equalize the stats for the duration of the practice match.
Always warm up with 2-3 Friendly Battles before starting a ranked session."Hey, can someone play Log Bait against me?"Don't just play to win in Friendly Battles; play to learn. Perfecting the Mechanics
For example, executing a perfect 'center pull' on a fast-moving Bandit requires split-second timing and pixel-perfect placement.

In a Friendly Battle, you can ask your clanmate to send a Bandit down the lane ten times in a row.
Game ModeMental StateWhat You Care AboutRanked LadderHigh stress, anxiety, fear of losing progressWinning at all costs, using only proven, comfortable strategiesFriendly BattlesZero stress, relaxed, experimental, funLearning, making mistakes intentionally, pushing the mechanical limits of the game The Social Benefit
When a veteran player spends an hour sparring with a new recruit to help them improve, it creates a deeply loyal clan culture.

Stop stressing over your trophy count for a few hours.

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