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A perfectly utilized defensive commander can generate absurd elixir leads, completely shutting down pushes that cost twice as much energy.
This article breaks down the best control-oriented champions available and how to maximize their unique, game-changing abilities.
Tank-Based Champions
Unlike offensive tanks that target buildings, these defensive walls usually target enemy troops, ensuring they engage the threat immediately.
Once the enemy is gathered around your champion, you activate their defensive ability while simultaneously dropping a splash-damage spell.
He absorbs damage, collects 'souls' from dying units, and then summons his own army.Their massive hitboxes prevent enemy tanks from crossing easily.If they survive with low health, support them with a cheap spell or let them die.
The Backline Masters
Their abilities are complex, often involving stealth, piercing shots, or the ability to summon temporary defensive structures on the fly.
The Golem melts in seconds, and because she was invisible, she takes zero damage from the enemy's supporting spells or troops.
Commander TypeWhat it Excels AtThe Stealth SniperShredding massive, slow-moving tanks from a safe distance before they can reach the towerThe NecromancerCreating infinite cheap distractions to completely halt single-target attackers like the P.E.K.K. If you have any concerns pertaining to where and how to use tower rush, you can speak to us at our website. A
Building Around Your Defender
When using a defensive champion, your deck must reflect a patient, control-oriented philosophy.
It is not as flashy as a massive beatdown push, but it is incredibly consistent and frustrating to play against.
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