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@ -0,0 +1,13 @@ |
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<br>If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.<br> |
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<br>Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.<br> |
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The Elo System Adapted |
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<br>The algorithm's primary goal is to match you against someone with the exact same—or very similar—trophy count.<br> |
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<br>When you go on a massive winning streak, your trophy count inflates, and the algorithm begins matching you against significantly better players.<br> |
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Do not expect to win every game.Because there are fewer Grandmasters, the algorithm struggles to find perfect matches.Losing streaks are also self-correcting. |
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Level-Based Matchmaking |
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<br>The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](http://183.101.28.140:3000/hiqnovella4078) games feature upgradeable cards.<br> |
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<br>To combat this, developers have implemented secondary checks that look at the player's King Tower level.<br> |
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System PrioritySignificanceTrophy CountAbsolute Highest PriorityAccount StrengthThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds |
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The Esports Standard |
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<br>By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.<br> |
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<br>The algorithm is blind; it only respects victory.<br> |