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<br>A perfectly timed spell can completely dismantle an unstoppable push or secure a victory in the final seconds of a match.<br> |
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<br>However, because they leave no physical presence on the battlefield, missing a spell is a catastrophic waste of resources.<br> |
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Small Spells, Big Impact |
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<br>Cards like the log, zap, or snowball are absolutely essential for protecting your main win condition from being instantly overwhelmed.<br> |
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<br>A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.<br> |
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Save it for swarms.If an inferno tower locks onto your giant, zap it to reset the damage beam.It is non-negotiable. |
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The Heavy Hitters |
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<br>Heavy spells, such as fireball, poison, or rocket, are expensive investments that require careful calculation before casting.<br> |
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<br>However, if you use a heavy spell to kill a cheap unit, you will instantly find yourself at a massive elixir disadvantage.<br> |
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Spell ClassPrimary UseFour-Cost MagicDamaging the tower while killing a defending wizardHigh-Damage SpellsInstantly deleting massive threats like Sparky or X-Bow |
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Spell Selection |
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<br>A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.<br> |
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<br>Magic is a precise science in the arena; treat it with the respect it deserves.<br> |
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