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This strategy completely bypasses traditional ground defenses, rendering enemy Cannons, Bomb Towers, and ground-melee troops completely useless.
However, playing LavaLoon effectively requires an incredibly specific mindset; you are abandoning the ground war entirely, which leaves your towers highly vulnerable to fast rushes.
Building the Armada
The core execution of the LavaLoon strategy is deceptively simple: you deploy the Lava Hound in the back corner of the arena to absorb all incoming anti-air fire.
If the opponent has already used their Zap or Arrows, these Pups will deal massive swarm damage to the tower, perfectly complementing the Balloon's heavy single hits.
Placement is everything.Never play the Lava Hound if you are down on elixir in the first two minutes.The single biggest counter to LavaLoon is the Minion Horde; Arrows will instantly clear the sky for your Balloon.
Sacrificing the Ground
You must rely entirely on cheap 'distraction' units, like the Tombstone or Guards, to kite and stall enemy ground threats.
You must become incredibly comfortable with your Princess towers taking damage; if your tower is at 1000 health, you must remain calm and focus on building your final, unstoppable air push in double elixir.
The ThreatHow to Break ThroughInferno Tower (Melts the Lava Hound instantly)Use a Zap spell to reset the damage beam, or use Lightning to severely damage the building and stun itExecutioner + Tornado ComboDo not clump your Balloon directly behind the Hound; space them out significantly so the Tornado cannot group them
Ruling the Skies
You are trading early ground vulnerability for late-game aerial invincibility.
The ground is for peasants.
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