1 Defeating Spawner Buildings in Tower Rush
Alina Lingle edited this page 2 weeks ago


This strategy relies entirely on placing passive buildings—like Goblin Huts or Barbarian Huts—that constantly generate cheap units over a long period.

Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
The Poison Spell: The Ultimate Solution
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.

The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
Do not use cheap spells (like Zap) on the huts.Hold your counters.If they place the hut behind the Princess tower, use a Rocket or Lightning. The Bowler and the Magic Archer
If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.

This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.
Defense TypeTactical PlayHeavy SplashPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air Breaking the Siege Mentality
The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.

Tear down their buildings, and victory is yours.

Should you have just about any inquiries about in which along with how to work with tower rush, you can contact us in our page.