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Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
+
When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
+The Center Pull
+
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
+
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
+Practice the timing in friendly battles.Buildings have a larger aggro radius.Surround the enemy completely.
+Advanced AI Manipulation
+
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
+
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
+The BaitWhat to KiteFrost GiantMelee swarms, heavy single-hitters, slow-moving bruisersOne-Cost UnitsSlow attacking units like the P.E. Should you loved this informative article and you would like to receive more info concerning [tower rush](https://git.ascension.wtf/jackisaxon2934/4941tower-rush/wiki/The+Best+Tournaments+and+E-Sports+Moments+in+Tower+Rush.-) generously visit the web-page. K.K.A or Prince
+The Psychological Impact
+
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
+
Master the kite, and you will master the game.
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