Add 'Understanding Aggro Management in Tower Rush Scenarios'

master
Adrienne Gurner 1 week ago
parent
commit
0166d0561e
1 changed files with 15 additions and 0 deletions
  1. +15
    -0
      Understanding-Aggro-Management-in-Tower-Rush-Scenarios.md

+ 15
- 0
Understanding-Aggro-Management-in-Tower-Rush-Scenarios.md

@ -0,0 +1,15 @@
<br>However, beneath the surface of this apparent chaos lies a rigid, highly predictable set of rules governing Artificial Intelligence.<br>
<br>Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.<br>
How Units See the Arena
<br>Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.<br>
<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
Use the arena tiles as a visual guide.Resetting aggro saves games.Flying units often have different pathing rules.
Manipulating the Z-Axis and Hitboxes
<br>One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.<br>
<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br>
Targeting MechanicPlayer ActionProximity PriorityThe enemy will always hit the skeleton firstRetargetingThe tower will rescan and target the swarm
Drilling the Mechanics
<br>Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.<br>
<br>Once you internalize the invisible grid that governs the AI, the game slows down dramatically.<br>
If you have any concerns concerning exactly where and how to use [tower rush](https://jobstak.jp/companies/greatbarracademy/), you can contact us at the web-site.

Loading…
Cancel
Save